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Game Programming Academy

Master Game Programming Through Real Projects

Learn C++, Unity, and advanced game architecture from industry veterans who've shipped games you've actually played. Our September 2025 cohort focuses on practical skills that studios need right now.

Explore Our Programs

Three Focused Learning Tracks

We don't teach everything to everyone. Instead, we offer deep specialization in the areas where Taiwan's game industry needs the most talent.

Gameplay Programming

Master player mechanics, AI systems, and interactive features. You'll build complete gameplay systems from scratch, learning how to make games feel responsive and engaging. Our focus is on C++ fundamentals and Unity integration.

8 months • Evenings

Engine Architecture

Dive deep into how game engines actually work. Build your own rendering pipeline, memory management systems, and multi-threaded game loops. This track prepares you for senior developer roles at established studios.

10 months • Weekends

Mobile Game Systems

Focus on the unique challenges of mobile game development. Performance optimization, touch interfaces, monetization systems, and platform-specific features. Perfect for Taiwan's thriving mobile game market.

6 months • Flexible
Industry-Connected Learning

Learn From Studios That Are Actually Hiring

We maintain direct partnerships with twelve game studios across Taipei and Taichung. This isn't just about networking – our curriculum gets updated quarterly based on what these studios tell us they need.

  • Monthly tech talks from active game developers
  • Code reviews using the same tools studios use
  • Project assignments based on real studio challenges
  • Direct introductions to hiring managers
  • Portfolio reviews by senior developers
Meet Our Studio Partners
Game development workspace with multiple monitors showing code and game engines
Kai Petersen, Lead Game Programming Instructor

Kai Petersen

Lead Instructor, Engine Architecture

Kai spent eight years at Rayark Games working on their core engine technology. He was the lead programmer behind the performance optimizations that made Cytus II run smoothly on older Android devices. Before joining us in late 2024, he helped ship four mobile games that collectively earned over $50M revenue.

What Students Say

  • "Kai explains memory management better than any textbook I've read"
  • "His debugging sessions are like watching a master detective work"
  • "Finally understand why my code was running slowly on mobile"

What You'll Actually Build

Every student graduates with a portfolio of working games and engine components. Here's what you'll create in your first six months.

1

2D Physics Playground

Build a complete physics simulation from scratch. Collision detection, response systems, and particle effects. No black box libraries – you'll understand every calculation.

Vector Math Collision Systems Performance
2

Custom Renderer

Write your own graphics renderer using OpenGL. Sprite batching, texture atlases, and shader programming. You'll understand exactly what Unity is doing behind the scenes.

OpenGL Shaders Optimization
3

Multiplayer Architecture

Implement client-server networking for real-time games. Handle lag compensation, prediction, and cheating prevention. Test with real players across different network conditions.

TCP/UDP State Sync Anti-cheat
4

Complete Mobile Game

Ship a finished game to app stores. Handle touch input, in-app purchases, analytics integration, and crash reporting. Learn the business side of game development.

Monetization Analytics Publishing
Students collaborating on game development project with code visible on screens
150+ Hours Coding
12 Working Games

Next Cohort Starts

September 15, 2025

Reserve Your Spot

Beyond Just Code

Taiwan's game industry is small enough that relationships matter. We help you build the professional network that will support your entire career.

Studio Mentorship

Every student gets paired with a working developer for monthly one-on-one sessions. Get honest feedback on your progress and career advice from someone who's been there.

Project Showcases

Present your final projects to hiring managers from our partner studios. It's like a job interview, but with less pressure and more focused feedback on your work.

Alumni Network

Join a community of 200+ graduates working across Taiwan's game industry. Get referrals, collaborate on side projects, and share knowledge as the industry evolves.